Torgalau
Ferocious predators driven by instinct and dominance. They do not negotiate. They hunt.
Nebula currently features 8 major races with different aggression levels, diplomatic tendencies and strategic behaviour.
Ferocious predators driven by instinct and dominance. They do not negotiate. They hunt.
Brutal, expansionist, and highly aggressive. Favour overwhelming force and conquest over any form of diplomacy.
Hierarchical and ruthless enforcers of order. Loyal to authority — quick to deploy force to maintain control.
Disciplined and militaristic with a strong sense of duty. They respect structured conflict and clear hierarchies.
Cunning gamblers who rely on deception and opportunism. They avoid war unless the odds are heavily in their favour.
Pragmatic and cooperative. Value alliances and stability, but will defend themselves effectively if threatened.
Ancient spider-like strategists who prefer proxies and long-term manipulation over direct conflict. Never underestimate them.
Hyper-advanced and emotionally detached. They view all other species as beneath notice — until they don't.
These species are part of what gives Nebula its military sci-fi identity. Their names will feel familiar to readers of Expeditionary Force, and that is intentional. The game uses that shared inspiration to give players a recognizable strategic backdrop while still building its own original, browser-playable campaign experience.